Вот вам ссыль на таланты друля... http://img149.imageshack.us/img149/8541/talentsdruid.jpg (зеленое работает; синее кажется что работает, но не факт; желтое работает только наполовину; ну и красное не работает вообще) Вот еще копипаст на инглише :
This review is done from rev 975. I also tested some stuff that doesn't work on the temp PTR (Gruul etc) which has a higher rev, but there were no changes. Since there is no update to Druids acc to Changelog this review should be up to date.
Balance - part. working:
Gale Winds: Damage increased for Hurricane. Typhoon dmg increase is not affected by SP.
Feral - part. working:
Ferocity: I'm still missing Maul Ability. If anyone got it plz fill in.
Feral Aggression: Tooltip gets updated; AP Debuff not working (Mob Debuff shows old values); FerrBite Increase seems too low (Seems like 7-8% instead of 15% at Rank 5)
Feral Swiftness: Speed increase - ok; Dodge increase (Cat) - ok; Dodge increase (Bear) - not working.
Primal Precision: Expertise rating gets increased; No more Refund of Energy by failing of Finishing Move.
Natural Reaction: Dodge is increased; No Rage regeneration.
Survival of the Fittest: Stats are increased; Crit is increased; Armor Contribution not working (Armor is not increased)
Improved Mangle: CD for Mangle (Bear) is not reduced. Energy cost is reduced (Cat).
Berserk: Energy reduction is working; Mangle CD is gone; Only attacks one target. Fear Resistance works but only if applied before. Removing Fear Effect is not possible (all Forms)
Restoration - part. working:
Improved Mark of the Wild: Tooltip does'nt get updated now, but effect is there (Armor, Stats and Resistances are applied correctly).
Furor: No Mana in Moonkin; 10 Rage in Bear - ok; always 40 Energy in Cat;
Master Shapeshifter: Bear - ok; Cat - ok; Moonkin - ok; Tree - not working (used to change Tooltip of "Tree of Life" to 10% - not anymore).
Swiftmend: Works but calcs are wrong. Amount consumed by Swiftmend is based on base rank of spell and does not get affected by Spellpower.
Living Seed: Seed is working on your own, but not on a target; Seed blooms instantly instead of at next hit.
Tree of Life: Healing is not increased; Mana costs are reduced.
Not working:
Gift of the Earthmother: Still does nothing. Global Cooldown remains the same.